Gustavo Moya Castro's profile

Ollie Escape Prototype

Ollie Escape Concept Prototype
In their lab Bobe and Ububi finally have everything ready to complete their evil new invention, Frankenbot!, but Ollie manages to break in and steal their Eudanium source, the main power source needed for Frankenbot to work perfectly. Bobe and Ububi discover it and start chasing after him to catch it.
Ollie Escape is a runner style game, in which the player has to run collecting coins with which he can buy various items and other coins to improve his characters, ships and weapons.

For this game I created a Game Design Document of about 113 pages and still counting, since the project is pending to be turned into a playable.

In this document I have mechanics, physics, inventories, and other elements related to the functionality and monetization of the game.

This prototype was made using Figma.
These are all the screens, there are extra screens for details, or ideas that need more work.
Here is the prototype with all the working connections.
Ollie Escape Prototype
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Ollie Escape Prototype

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